Gear Girl (Team Project)
​Contributions:
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Made the splash art for the main menu along with the buttons.
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Created some concept art for the player character, toy towers and nightmares.
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Developed some of the character animations including the player character.
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Animated some of the projectiles such as the player's, toy towers and nightmares.
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I made some of the effects such as explosions, and when a gear is collected.
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I made the UI that appears during gameplay such as health and the enemy counter.
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Created a pause, game over and victory overlay.
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Skills I developed:
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Communicating my ideas with other team members including our other artist, leading to more developed and focused ideas.
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Effective prioritisation with certain assets in relation to weekly milestones along with the overall development timeline.
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Risk assessment with developing and animating certain assets in order to keep within the scope of development.
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Taking feedback from multiple team members which helped to develop the designs with each iteration.
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Art software used: Photoshop
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Screen shots


